Showing posts with label overwatch. Show all posts
Showing posts with label overwatch. Show all posts

Sunday 10 March 2019

LEGO Overwatch 75970; Tracer vs. Widowmaker: A better accidental scheule meet up, though could be better.

A smarter person than myself would have probably done a review of the one Captain Marvel set that came out, especially as the movie was released to tie into International Woman's Day. Blunder on my part, but not the biggest one I've made when it comes to content tied to International Woman's Day. Thankfully, I have a reasonable substitute. Tracer vs Widowmaker, two of the most recognizable Overwatch characters (in terms of one hero and one villain), so it's only fitting that Lego would put the two of them together in at least one set.

I'll say right up front though, while I enjoy the characters of Overwatch, I have not played the game. The main reason for this is the monetization practice implemented by the game, being a reasonably full price game, with Lootbox mechanics, a monetization practice that came from mobile "Free to Play" games, as a way of being able to make some money by locking rewards behind randomization systems. While I can tolerate (key word there being tolerated, because I don't support or defend it) them in Free to play games, I despise them being in games where you have to pay up front to begin playing, and with the ideal purchase of any game being potentially thousands of dollars worth of collectors editions, DLC season passes, and the Lootboxes which are almost uncapped money making, it becomes very insulting and not consumer friendly. Now while Overwatch doesn't do all of those practices, it did open the door to it. Why do I bring all this up? The reason is that I'll be using more generic names for the builds, rather than their actual names and their purpose in the game (aside from what I get off Lego.com).