Showing posts with label generations selects. Show all posts
Showing posts with label generations selects. Show all posts

Sunday, 2 January 2022

Top 10 Best Transformers of 2021

2021 has come to a close, and it's time to begin looking back at the year that was. Throughout January, I'll be looking over the figures I've bought this year, seeing who's the best of the best and the worst of the worst. Both Transformers and G.I. Joe will have two posts each, today being the Best of Transformers. Between the Bots and the Joes, there's going to be a smaller miscellaneous list, covering some of the other 6-inch figures I obtained in 2021, to give them a send-off as well. However, a golden rule for all of them is that these are all figures I own. As a result, Unicron is automatically disqualified, as I don't own a copy of that toy. With that said, come with me on this trip down memory lane. Here are the Top 10 Best Transformers I got in 2021 (most of which came out in 2021).

 

10. Shattered Glass Jetfire.

 


I'm starting the list with some returning moulds that I enjoyed back then and still enjoy now. Many of my issues with Siege Jetfire still hold true with the Shattered Glass repaint; he still feels very light for a bot of this size (especially when compared to Sky Lynx). Some things also feel a bit too clunky (such as the Titan Master support), but the positives still outweigh the negatives, and the colour change on the Shattered Glass repaint makes a solid mould even better.


9. Generations Selects Galactic Man Shockwave. 

 

 

"He also looks great in black, at least based on pictures I've seen.". A quote from my 2019 Top 10 Transformers list and... Well, yeah, he does! Functionally this toy is just a repaint of the Siege Shockwave mould using the colours of the original, pre-Transformers toy in Japan. I was shocked by the little extras included in this toy, including painting some of the moulding detail to look like wires for a nonexistent light up gimmick (again to homage the original toy). I'm glad that the controversy about all the extra pieces has died down, probably because we live in a world where a Deluxe can be sold as a Voyager, Voyagers can be sold as Deluxes, Voyagers can be sold as Leaders, and a Voyager can be sold as a Commander if given enough accessories. Is Galactic Man a must buy? No, it's only for those who like the niche repaints.


8. WFC Kingdom Megatron (Beast Mode). 

 


"He's just a degimmicked re-release of the original!" Is that a bad thing? Though I haven't gotten the Beast Wars reissue of Megatron yet, it's something I've been on the fence on since learning about how similar the toys are because the Kingdom one is really good. Many of the Kingdom Beasts (and don't worry, there's more of them later on in this list) blend cartoon accuracy with realism, something that I think the brand has been missing up until recently. Sure, if they did a version of this toy in more cartoon accurate colours, I'd buy it because the cartoon colours are beautiful. Even without that, though, this is what I wanted in a modern take on Beast Wars Megatron. The dino skin is excellent; the gimmick integration is fun, the modern articulation makes him so much more dynamic in both beast and bot mode. This is the boss of the Predacons redone two decades later; what more is there to say?


7. Generations Selects Transmutate.

 

 

Representing the Fossizers and "partsforming made fun" for 2021, how could it not be Transmutate? The moulding and the gimmick work so well as a fresh take on the half a bot we all know, love and who haunts our nightmares thanks to the ugly 90's CGI and that godforsaken scream. While she's fine in official configurations, the nature of being a Fossilizer has meant that people have gone to town with configurations for her, bringing her closer to the original body horror-based design. Still don't like her as a standalone, independent fembot that don't need no Maximal's help? Well, rip her apart and turn her into a golden axe for Primal. Everybody wins! Just, please don't make her scream. I'm not kidding about that "haunts our nightmares" part.


6. Studio Series 86 Grimlock and Slug.

 



Wheelie and Daniel not included. I couldn't decide between the two of them which one I enjoyed more, which is why both of them made the list. Both begin to tease us with what we've been missing in our lives, a complete set of Leader Class Dinobots that tower over the cars and trucks of the Autobots. However, neither wholly outshines the other in my eyes. Grimlock's very imposing, but I'm not a fan of the transformation as it's a very safe transformation for Grimlock. On the other hand, Slug is more complex and exciting but not as burly in some areas, and the backpack looks far more cluttered when compared to Grimlocks (thanks to the new transformation. Together, both are great, I can't wait to get the other three, and Sludge had better have the Googly eyes as an accessory, dammit!


5. Netflix Optimus Primal

 


As tempting as it is to include all three versions of the mould here, I prefer the Netflix release just a bit more out of the three. The paint applications are more in line with the cartoon while still keeping the Kingdom detail, and some of the annoyingly tight elements of the original release are smoothed out here, making him effortless to move around and pose. The differences between this version and the regular Kingdom version are minor, though, so if you can't find one, the regular Kingdom release is still a great option. As for the Nemesis Primal repaint included in Buzzworthy Bumblebee, my only complaint is the black fur. After seeing all the customizers repainting the black gorilla fur white, it just looks so much nicer.


4. Golden Disc Collection Mutant Tigartron.

 


 A more recent inclusion that I only got a few days ago at the time of writing. I include it, though, because of the history of Tigartron and Cheetor. If you have Kingdom Cheetor, Netflix Cheetor or Kingdom Shadow Panther, you'll know how this mould's going to mostly work, as the original Cheetor mould was used for Tigertron back in the '90s. With the upscale to Voyager class, Tigartron gets to have more of the bells and whistles that the little cat didn't get. Extra joints, extra accessories, a few minor tweaks in the transformation, pretty much everything I wish was done for the Deluxe Class release is done here. I love the fact that this is a nod to the original plan for Tigartron, and I can't wait to get the regular release of him next year. Hopefully, I'll go into more detail early in 2022, but that will have to wait until I get the regular release. 


3. WFC Kingdom Rodimus Prime.

 


I wouldn't be surprised if this is Number 1 for many people. Rodimus is a great toy with a lot of playability and display options. I love how effortless he is to move, a perfect refinement of Studio Series Hot Rod from earlier this year (even though I got mine last year). The only issue with him is that he's a little overpriced at RRP, something that sales, especially holiday ones, easily fixed. So why isn't he Number 1 for me? Two do beat him. This year was just an excellent year for Transformers.


2. WFC Kingdom Cyclonus.

 

 

Refined Perfection. This is what the Earthrise Seekers wish they could be. An updated take on the 2008 toy is the Cyclonus toy people have wanted for years. Cartoon accurate without being bound to the aesthetic (looking at you modern Masterpieces), Voyager Class scale, with all the articulation and modern engineering tricks made standard in the 13 years since the original's release. If Starscream and his merry band of repaints got this kind of treatment last year, they would have made the Top 3 easily. Easily the best of the G1 stuff in Kingdom.


Before Number 1, a few honourable mentions. 

  • Kingdom Vertibreak
  • Kingdom Dinobot
  • Pulsecon Covert Agent Ravage
  • Generations Selects Sandstorm and Ramjet
  • Studio Series Dino
  • Buzzworthy Bumblebee Origin Bumblebee


And the best of the best is...

 

1. WFC Kingdom Airazor.

 

 

Beyond the perfect articulation, the beautifully sculpted feathers, and the delightful transformation, the reason Airazor gets Number 1 is because this is a long time coming. While a good chunk of the Beast Wars characters have had toys since the late '90s, some like Scorponok, Terrorsaur, and Airazor haven't. Until this year, the only other option for a Beast Wars Airazor on your shelf WAS her 1997 toy. This didn't need to be this good, and cases like Scorponok show that we still need to wait for a perfect version of some beasts. Kingdom Airazor is a perfect figure for the character, though. Not only that, she's the best female transformer toy to date as she doesn't get bogged down with alt mode junk on her back, putting recent releases of Arcee, Chromia and Elita-1 to shame. She's more dynamic than many other Aerialbots (not just the combiner team); what few faults she has are easily drowned out by the positives. Not only is Kingdom Airrazor the best figure of 2021, but I'd also go so far as to say it's one of the best Transformers figures I've ever owned, right up there with the likes of Cybertron Optimus Prime and Energon Tidal Wave. Without a doubt, Kingdom Airazor is a must-have figure.


And with that, that wraps up the best of the best. Let me know what you think if you agree or disagree, and I'll see you next week for the worst of the worst.

Sunday, 7 November 2021

Transformers War for Cybertron Kingdom Leader Class Galvatron: Now with 100% less Jet Mode.

While Titans Return was justifiably praised back when it was the main Generations Toyline, very few Transformers toylines are without blunders. Some would argue that one of the biggest blunders the line had was its take on Galvatron. Though many of the choices for Voyager Class figures in the toy line were very questionable, Galvatron was one of the strangest as the goal was to make a triple changer out of a canon when the option for a toy gun was no longer going to cut it. As a result, Galvatron was given a jet mode that would make anyone with even basic knowledge of aerodynamics cry and a cockpit on his back that nobody asked for. If you have a seething hatred of Titans Return Galvatron, well, good news, today's subject does precisely what you want, have a purple Decepticon turn into a space canon. That alone would be worth an upgrade, but how well does Kingdom Galvatron hold up on his own. It's finally time to look at the last Herald of Unicron, in both cartoon and toy/kind of sort of comic colours.


Well... the one and only alt mode is undoubtedly a canon... As much of a cop-out bit of criticism as that sounds, it's hard to talk about G1 Galvatron's Alt mode because, like Megatron's original alt mode, it's interesting when compared to other Transformers but inherently not as exciting as something like a car or a plane, or a monster. You have small wheels on the tank treads and the angle leg (I don't know cannons), allowing you to roll him along the ground, and the joints in all three legs allow for you to angle the cannon. Apart from that, though, there isn't much to say. Elements like the front legs and the arms with treads sticking out the shoulders look bad but is a common thing for Galvatron. It's just how it has to work at the limitations this toy has (though one thing I do have to give credit to the Titans Return version for, the lower arms end up behind the main leg element, making it look more cohesive from the front). A pre-applied rub-sign sticker is the only major thing to bring up between the general retail release, and the Generations Selects release. Most of the differences become more noticeable in robot mode.


Missasembly issues on early releases of Kingdom Galvatron excluded (mine has the right shoulders if anyone is curious); I like this take on Galvatron, though I wish some minor things were addressed before release. I love the overall proportions, with the only minor exception being the panels on the side of his chest. While, on the one hand, it does break up the overall look of Galvatron and does make him look a bit too chubby (clearly, he's been putting on the lockdown weight, too), it also makes him look more imposing and stronger. The arm cannon is another element that I'm not a big fan of. I'm not a fan of where they put the 5mm post to connect the cannon to the arm, and I think the barrel looks a bit too long and a bit too thin. The 5mm post is my biggest issue with the cannon, though, as the ports on the arms limit you to either putting the cannon in a spot where it's accurately positioned on the arm but limits dynamic positions you can put him in. Your other option is a spot where the cannon should connect too and gives more articulation freedom, but makes the cannon look even longer and not sit in properly depending on the position of the upper arm. It's little things like those that, while they aren't that big of a deal in the grand scheme of things, become far more noticeable because this toy is so close to being a fantastic Galvatron toy. It's why I got the Generations Selects release as well, which has a colour scheme more closely aligned with that of the original G1 toy. It comes with a sticker sheet to give it more of the G1 toy details, but the base plastic and the Kingdom detailing is so well done that it feels redundant to include them. Combined with my disdain for putting stickers on toys (blame LEGO), and I've decided to keep them off. One thing I was surprised about with the Toy colours was the choice of Purple. It's surprisingly darker than the retail release and stands out beautifully against the muted grey (compared to the retail toy's heavy use of silver plastic). 



Both toys come with three accessories that are both interesting inclusions and redundant bits of plastic. First, both toys come with guns based on the design of his ship from the 1986 movie, The Revenge, something I do find odd as the original toy did come with a gun. The sculpting is beautiful on the weapons, and the two can combine to form an interesting looking sidearm, but it's always going to feel redundant compared to the cannons both toys come with. Something far more interesting was the inclusion of a Matrix of Leadership on a chain to reference his jewellery in the 86 movie. It's ok for a toy, though the chain does feel like a bit of an afterthought in the initial design concept. I have no issue with the chain being a solid bit of plastic; it feels a bit too small for me, though, resulting in the Matrix not sitting right. An extra link or two in length could have helped with this. Credit to them, though, I love the fact that Toy Colours Galvatron comes with the Creation Matrix from the G1 Marvel comics. I'm surprised a Creation Matrix repaint of the Matrix of Leadership didn't happen sooner. 



The issues I've brought up are just what they sound like, minor issues, nitpicks at best. Without a shadow of a doubt, this is the best mainline G1 Galvatron they've designed. Almost completely flawless; I doubt anything would be topping this any time soon. If you can find one, get it because you won't be disappointed. 


Sunday, 5 September 2021

Transformers War for Cybertron Trilogy Optimus Prime Marathon: Nothing but Prime Time today.

For health and safety reasons, do not do a drinking game involving the number of times the word Prime is used in this review. 

 

 

So it occurs to me that I've only reviewed one War for Cybertron Optimus Prime, the Galaxy Upgrade one that was a remould of Siege Ultra Magnus designed to look like the Galaxy Force/ Cybertron Optimus Prime. I'm surprised no one noticed that, though these posts aren't exactly known for igniting internet attention. Because I haven't covered WFC Primes in detail, there may only be two moulds, but six toys covered, along with some upgrade kits acquired along the way. The subject material for today? Siege Optimus Prime, Netflix Nemesis Prime, Earthrise Optimus Prime, "Alternate Universe" Optimus Prime, Netflix Optimus Prime and Generations Selects Shattered Glass Optimus Prime. Funnily enough, this is not the biggest review I have planned. Bigger ones are coming. 

 

So, six trucks, but before tackling the trucks themselves, allow me to take a moment to go over everyone's accessories. Siege Optimus is probably one of the easiest of the lot, second only to Shattered Glass Prime (who I'll refer to as SG Prime for short). You get a nice looking, though very hollow Ion Blaster and a shield that can unfold into an axe. I like the axe, and it's a shame that it's only available here and on the cell-shaded 35th-anniversary toy (I skipped because I'm not fond of cell shading paint applications on toys). With the Earthrise mould, and all the primes that were sold as Leader Class toys in 2020 (Earthrise Prime (ER Prime from this point on), Alternate Reality Prime (Dead Prime) and Nemesis Prime), a trailer was included as an accessory. The trailer took me a while to appreciate, and was what got me into buying upgrade kits last year. Out of the box, I hated all three of these trailers, but with some help from kits found on TFSafari (though potentially not officially) and then later Nonnef Productions, the trailers now look really good. It's nice to have Optimus moulds with trailers, and the inclusion of Roller for those who couldn't get the Centurion Drone helped make the trailer an excellent modernization of the G1 trailer. By default, the trailers came with the repair unit/ laser turret that was blast effects compatible and could double as a jetpack for the Earthrise mould (the effect doesn't quite work on Nemesis). Still, while it's a neat play feature, it doesn't look good from an aesthetic perspective. Dead Prime's trailer also doubles as the table he died on in the 86 movie, a perfect accessory for Studio Series Perceptor coming next year! All the Earthrise versions also come with a Matrix compartment (I still wish Kingdom Magnus had one) with the same Matrix that came with Studio Series Hot Rod; this was the toy to have it first. My thoughts on the Matrix then also apply here, but my copy of SG Prime didn't have the paint applied properly. It's only painted on the front for some reason. How odd. The final accessory the Earthrise moulds share is a new compactable Ion Blaster that can fill out a gap in Truck mode, be stored on the back in robot mode, and be held. Though I think the Earthrise blaster is a bit too small, I do like that it's not hollow like the Siege one and looks a lot better overall when compared to the 2019 version. Netflix Optimus comes with two exclusive Battle Masters, Enerax and Sheeldron; Yellow Energon themed repaints of the Battle Masters Pterexadon and Soundbarrier, respectively. Enerax I'm fine with, though a minor issue with QC on mine makes the pin connecting the handle a bit too loose for my liking, Sheeldron on the other hand, is one that I'm not a fan of. For things intending to be shields, I prefer characters hold them in their hands, something that you can't do with Sheeldron because they engineered him. It's an easy fix with a 3D printer, sure, but a letdown nonetheless. For Nemesis Prime, you get a mix of Power of the Primes, Siege and Earthrise Prime accessories. You get the arm cannons, Dark Saber and Battle Master Giza, all of which I enjoyed from the Power of the Primes version, though my only complaint is that I wish the arm canons were smaller to better scale with the toy. You get the Ion Blaster from the Siege version, the trailer and repair unit/ laser turret/ jetpack from the Earthrise mould and encase that wasn't enough accessories; you get a Battle Master in the form of Fangtron from the Slitherfang mould (which with a minor modification can be held in the robot's hand), a blast effect for the shield and three Energon cubes. You physically cannot fit all the accessories into the trailer. You can barely get everything onto the truck mode, and that was before the Nonnef upgrade, including a black Roller. It's excessive but impressive that all of it was included at all. Many would have accepted a lot less. The only other "accessory" to mention is that SG Prime came in a two-pack with a Shattered Glass themed repaint of Ratchet, but that's a story for another day.


 

Before reviewing the trucks themselves, there is one question that should probably be answered first. Why so many? There are differences between the six of them, some more so than others. Siege Optimus and Netflix Nemesis are designed to look more like a futuristic cybertronian truck. It's the design used by both characters in the War For Cybertron series on Netflix. If I had to pick a mould I prefer, this one would probably just beat out the Earthrise one, though the keyword there is "just". I like futuristic vehicles, and the little design cues give the truck mode an aggressive feel without straying too far away from what many views as the traditional Optimus design. This look feels like an Optimus in his prime (pun not intended). This has a very early war feel to it, something the Netflix series doesn't portray when it comes to voice direction. It's not flawless; I'm not a fan of the Cyber Mud on Optimus, something they thankfully ditch for Nemesis, and the gap in the back of the truck looks bad when looking at it. It's also a gap that's easily ignored, thanks to it only being visible from the back, making it feel like far less of a problem. There's a lot of fun to be had with the mould. It feels more like a toy than the 2020 Prime mould does, and it's why I think it just nudges out the 2020 version.

 


 

The remaining four all use the Earthrise mould, which is meant to look more like a normal earth truck. Earthrise Optimus is the standard Optimus Prime colours, bright red, bright blue; if you've seen an Optimus Prime design, chances are you know what to expect (this version was also available in Kingdom, so if you are looking for this toy, you might still be able to find it on shelves). Netflix Optimus is similar in that regard, but with one key difference, the shade of blue. The darker shade of blue and the duller clear plastic (a more traditional toy glass colour compared to the blue on the regular release) is meant to resemble the original Optimus Prime toy, as the cartoon did change its colours slightly. It's a nice nod that I wish they went all the way with, but that's best saved for robot mode. Dead Prime's colours are designed to be precisely what they sound like they are; they're the colours of Optimus Prime's corpse in the 1986 animated movie, a design cue that's frequently reused to depict a dead Transformer. You don't get the full effect of this one until you get to robot mode, though, so once again, put a pin in this for later. Finally, there's SG Prime; a colour scheme meant to replicate the colours Optimus had in the Shattered Glass universe, Transformers version of the "Evil Mirror Universe" popularized by Star Trek. It's the reason why the colours are meant to be more sinister in tone; it's for an Optimus that's more sinister, sadistic, a tyrannical leader of the war-hungry, destructive Autobots. An excellent colour selection, to be sure, a Prime for all your needs, but as a toy in truck mode, it feels more boring to me. That's not to say it's not impressive, far from it. This is probably the best looking G1 Optimus Prime toy released on the mass market (the Masterpiece doesn't count). It feels like an evolution of the Siege version, leaning more into the "robots in disguise" mindset. It's not entirely original though, a fair chunk of parts are reused from the Siege mould (mainly parts of the lower legs, feet and head), and the wheels come from a Studio Series Optimus (I think the Bumblebee one, but I could be wrong). Engineering wise, something about it doesn't feel right to me when comparing it to the Siege version. The robot legs don't seem to sit in place properly, and the lack of a locking point for the cans on the side of the truck does get annoying when playing with the toy. Weapon storage for this one is a lot nicer when compared to the Siege version, but the Siege version does get a pass on the traditional weapon storage of "stick it on top" as the whole story, and aesthetic of Siege was "guns everywhere!". 

 


 


For all the issues I have with the Earthrise truck, it's hard to deny the improvements made for the robot mode. While visually I like the truck mode for the Siege version because the robot mode tries to stick as close to the G1 cartoon model as possible, the truck mode parts that have nowhere to go stick out a lot more. Some parts like the underarm machine guns are enjoyable in their own way, but the backpack is unsightly, at least on the Optimus version; it blends in very well on the Nemesis version, probably due to the colour differences. The only thing that comes close to that on the Earthrise mould is the front bumper and front wheels, but thanks to that assembly being on a clip, if it really bothers you that much, you can just take it off. I prefer leaving it on as the bar assembly on its looks out of place without the bumper. Regardless of the mould, though, both toys do an amazing job representing the character. I love the overall proportions of the Siege mould, both toys do have the same proportions, but the way they handled the Earthrise mould's hips makes him look lanky compared to the Siege version. The leg assembly for the Siege mould is also a lot more interesting when compared to the ER one, but on the flipside of that, the way the torso works on the Earthrise one and how neatly the truck cab compresses into the chest is really impressive. It's a minor miracle, though I wish the head cavity for the truck mode was a bit bigger; it's a very tight fit in there. In terms of individual elements between the six of them: 

 

  • Siege Optimus: Like with the truck mode, the cyber mud does not look good. I still think that the only figures that did the Battle Damage look properly (officially at least) was the Netflix toys that had the battle-damaged paint jobs.
  • Netflix Nemesis: The muted colours look imposing in robot mode, an impressive feat considering as this is just a repaint, unlike his Power of the Primes incarnation where he did get a new, more menacing head. As I said earlier, I wish some more work was done in the accessory department, mainly downscaling the arm cannons. A version that Takara put out on their own with a different paint scheme also came with a different sword, a repaint of the sword that came with Titans Return Alpha Trion, which I think looks a lot better than the sword we got, mainly due to the blade. While I'm not entirely sold on getting that version of Nemesis Prime, I want that sword and a Star Saber repaint of it.
  • Earthrise Optimus: I'm not a fan of the plastic moulding distribution for this one. I know that sounds like a weird complaint, but hear me out on it. Because of how they split the plastic moulds, paint was needed to make parts the right colour, that that feels wasted and due to things like the grip texture on the gun, and the tight space for the head that I mentioned earlier, it has lead to paint chipping, which is why I know the back of Prime's head was cast in red while the front was cast in blue, while the hands were cast in grey. On the subject of the heads, though, the lack of silver around the eyes (something that the two Siege toys had) makes the blue eyes blend into the head. Many people have taken the Siege head and put it onto the Earthrise body for this very reason, especially as they are the same parts.
  • Netflix Optimus: There are no moulding issues with this one, making the whole thing feel more sturdy when compared to the regular release. However, the eyes remain an issue, something that likely wouldn't have been a problem if they went all-in on the callback and gave him yellow eyes. I feel this was because when Earthrise was revealed, the prototype of the regular retail version they had on display had yellow eyes, and people got upset about that. It's a shame, too, because it would have helped with this one.
  • Dead Prime: The mould distribution is also apparent here, but it doesn't feel like an issue due to the more muted colour scheme and (mostly) more durable paint (though once again, the hands are an issue, I think it has something to do with how the gun is designed. Robot mode is where this toy shines, with subtle but well-done battle damage and new moulding on the head to make it look like it does in the movie as he dies. A nice touch, as well as the fact that the only vibrant thing on this toy is the Matrix compartment, even if it's not accurate to the movie. 
  • SG Prime: The only one of the Earthrise mould to not have the blending eye issue (though it once again makes sense for Dead Prime). The blood-red eyes recessed into that dark blue head does just enough to make this look imposing and take away the heroic qualities many consider baked into an Optimus head sculpt in the head sculpt. I also like the fact that the red is brighter than the red used for Nemesis' eyes. It's a nice bit of detail to help separate these two evil versions of Optimus. I'm not a fan of how they handled the inverted Autobot logo; due to it being on the shoulder with a lot of detail on it, it makes the shoulder look more cluttered while the other looks very barren now that it no longer has a faction symbol. 




To repeat myself (for those who skipped to the end), while I think the Siege mould is slightly better due to personal preferences for the truck mode, the Earthrise toy has the better overall robot mode; neither toy completely outshines the other. Both are excellent toys. I think the only reason I prefer the Siege one is for the same reasons as my preference for the Siege Datson squad; many people were willing to toss the Siege version aside for the sake of more G1 accuracy. "Not being completely G1 accurate" isn't a bad thing. Which one should you get if you can only get one? I don't know. As much of a cop-out answer as this is going to sound, get both and decide for yourself. They are just that close in terms of quality. You have options, at least if you don't want two G1 looking Optimus Primes. 




Sunday, 27 June 2021

Transformers Generations Selects Transmutate (along with Kingdom Deluxe Class Paleotrex and Netflix Skelivore): "Man, I am tellin' ya, the things coming out of these [repaints] is just getting weirder and weirder."

War for Cybertron; Siege: Vehicles tied to the Titans (and a set of z list repaints) that can be broken down into weapons for other figures in the toyline. Excellent idea, executed mostly well. War for Cybertron; Earthrise: Micromaster buildings that can be broken down and become armour for other figures in the toyline. Cool idea, not as good of execution as Siege, mainly due to the reuse of the same two moulds. War for Cybertron; Kingdom: Dinosaur fossils that become bone weapons for other figures. Well, you have my curiosity, at least, especially when you do repaints for characters like Transmutate. 


While Paleotrex and Skelivore are brand new characters made for the toyline, Transmutate is an... interesting specimen. She was a one-off character in the Beast Wars cartoon. Her stasis pod was damaged in the show's opening, and when she made her debut in and was killed off in the episode, she is the namesake of, she was portrayed as a confused child in the show due to being viewed as incomplete, unfinished due to the pod's damage. Transmutate was terrifying in the show, not just because of her high pitch scream as a defensive measure, but the way she looked and moved in the show combined with the cheap CGI budget the show was known for made her genuinely disturbing to look at. So while the episode itself is excellent, be aware that it comes with some nightmare fuel.

Come on Hasbro, give us a Rampage. You know you want too

 
Transmutate didn't have a transformation back in Beast Wars, but as a part of her being a repaint of Paleotrex, she gets to share his. Paleotrex, Skelivore (a pack-in figure with Megatron in the third Netflix Leader Class Spoiler Box that I will not be reviewing), and Transmutate all transform into Tyrannosaurus fossils. That information, though, comes from TFWiki, and something about that feels wrong to me. While I don't know what these are, I'm almost certain they aren't T-Rex fossils. It's unsettling to see these in a Beast Wars toyline, where all the other Maximals and Predacons are living versions of the animals they transform into. It would be terrifying to see dinosaur fossils running around, let alone turning into giant robots. However, with the sculpting being mostly accurate to actual dinosaur fossils, along with the engineering of the Weaponizers of Siege and Modulators of Earthrise carrying over, these are extremely clean transformations, probably the cleanest out of all the Beast Wars characters. Unfortunately, though, due to the nature of their beast modes, they're not very stable in beast mode. The big heads make them very top-heavy, and while they will stand, I don't know how long the joints will last due to the transformation requiring joints like the hips to be friction plugs and ports. I also wish there was more articulation in the beast modes, things like a neck swivel to let the head turn from left to right, along with some ankle tilts to help get the most out of all the joints in the legs. 


Like the Weaponizers and Modulators, you rip them apart and put them back together into something resembling robot modes to transform these three. Unlike Siege and Earthrise's attempts, though, there's no one way to get to robot mode. The components are more ambiguous, and with some of the later Fossilizers, pieces such as hands aren't defined, relying on any 5mm port or any plug that can take a 5mm port to act as the hands. These give the toys many more playability options, making them the most versatile figures in the toy line, even before getting to the bone weapons gimmick. Below is a picture of three combinations of the toys, each only using the parts you get from one copy of the toy. 


While the playability is excellent, it's hard not to notice how different they look compared to other Beast Wars characters. Due to the bone aesthetic, they feel like zombie robots, which can either be a good or bad thing depending on your personal preference. Regarding the accuracy of Transmutate, due to this being a repaint, it looks nothing like the character does no matter what you do. However, I think this gets the spirit of the character's design, which isn't a guarantee with repaints. I love how they retooled the head, replacing the bone mask Paleotrex and Skelivore have (which in itself is a reference to Optimus Primal's mace, an accessory the original toy had) with the ability to do the scream she's known for in the Beast Wars cartoon. It's a nice touch. I'm not going to go into the bone weapon gimmick as, like the Weaponizers, many combinations can be done with them. The bone weapons do look convincing when they're trying to be melee weapons (like a giant bone axe or bone sword), but less effective when they're trying to be ranged weapons. I think Skelivore pulls off the ranged weapons the best, as the design and colours given to him are meant to represent something like Dark Energon constructs for Megatron. My biggest issue, though, with Skelivore is that the use of transparent plastic makes him far more brittle when compared to Paleotrex and Transmutate. My copy has fragile connections for the Dinosaur feet and shins (which can be but doesn't have to be a wrist swivel in robot mode). 


These three are a lot of fun. It's hard not to be entertained by them, thanks to the parts forming gimmick. Because this mould was built from the ground up for an original character, nothing limits their design. They don't need to look like the titan companions of Siege's weaponized, and they don't need to look like the Micromaster bases of Earthrise so that most pieces can be designed for the gimmick first and the robot/ beast mode second. Though some parts like the crotch are still a bit tedious to find a use for when combining onto other characters, especially when the weapon ports are more limited on Beast Wars characters, there's still enough playability in them to not rely on the ability to become accessories for other characters. Paleotrex and Skelivore are also generic enough to work as great army builders for the Predacons so that you could have a whole army of dinosaur skeletons. Definitely worth the purchase if you can find them. Next week though, it's time to go from some small dinosaurs to big ones and review one toy that's been a long time coming. "Yessss."

Sunday, 28 February 2021

Transformers Generations Selects GS01 Combat Megatron and GS14 Megatron (G2): Time to roll out the 90's repaints!

 What do you do when you need to repaint a so unabashedly designed toy to be one specific character? Well, you pander to younger fans and give it a paint job inspired by other toys of that character. While you're at it, why not get some free brownie points by picking versions that you can no longer sell to the general market because even in this day and age, the '90s refuses to die. While I have plans to review the most significant part of the Decepticons representation in Earthrise, Starscream and his merry band of repaints, that will take some time. I want to wait until I can get some specific versions of the Siege Tetrajet and see if the rumours of another G2 repaint are true. So until that time, why not look at some unique versions of the recent Mega Tanks?

 



First, a bit of backstory, as while most of the traffic for these posts do come from knowledgeable people, I can't guarantee that's all of the traffic. So, what the frag is Generation 2? Starting a few years after the original Transformers toyline finished (for parts of the world, but let's not go into that here), Hasbro tried to revive interest in the brand by launching the Generation 2 toyline (which retroactively renamed the original toyline into what we know it as today). The plan was solid in theory, mixing new toys with repaints of older toys with more gimmick variety and a colour scheme fitting of the '90s. It bombed, hard, so much so that their next attempt to breath new life into the brand was to give it to the staff they inherited from the Kenner buyout, which in turn threw out the rule book and gave us Beast Wars. Probably the best visual explanation of this was the first release of the two leaders. While Optimus was a rerelease of his original G1 toy with extra accessories like a soundbox and spring-loaded weapons, Megatron got a new toy. No longer a gun, he was released as a green and purple slab of a tank, and it's for that reason, among others, that I'm starting this review with GS14, the G2 repaint of War for Cybertron Earthrise Megatron.



Starting in tank mode, and it should be said upfront that, while there aren't any major shared parts, the engineering for this toy is almost the same as that of the WFC Siege version (which I will get back too later, as that's what Combat Megatron is a repaint of). Sculpted to look more like a traditional tank rather then a Sci-Fi H-Tank, but the arms become the turret, the sword becomes the tank barrel, half the treads are legs, the other half is a backpack, and the head is still poking out from under the tank if you look underneath it. That last part is far more noticeable here as the front of the tank between the treads is now almost wholly exposed; they do not attempt to cover it up. However, what they do cover-up is the back of the tank. They do this with a panel that doesn't do much to hide the fact that it's his legs contorted in a weird way as it's just as hollow and exposed as the front. Effort for trying, I guess? While the general retail release (or what would have been the readily available release) kept things to the Generation 1 colours. Black, grey, and a bit of red, I guess that you know what Megatron looks like if you're reading this review. G2 Megatron, on the other hand, goes for the 90's colours that the original toy had, green and purple camouflage with patches of orange (and black for the treads, that didn't change). It is loud, obnoxious, completely impractical, but it is accurate to the original toy and design; I can't fault it for that. It is a treat, though because of how loud the colours are, it stands out hard compared to other Decepticons. Regardless of what mode you have Megatron in, he is going to stand out, and you are going to see him on a shelf (unless it's populated with other loud and obnoxious colour schemes, I didn't pull my G2 Stunticons out to test that). But, if you want something more subdue, you go for Combat Megatron. 



As I said before, Combat Megatron is based on the Siege version of Megatron. The version of Megatron found at general retail in both the original Siege toyline from 2019 and the Netflix repaint in 2020 (which, though I'm not reviewing that one here, I will say the paintwork on it is great and a far better battle damage decor than the original). Combat Megatron, though, was originally unreleased. In 1993, Takara released a different Megatron for Japan known as Hero Megatron. This toy would be imported into Europe as Archforce (though it was missing the "Megatron Rules" sticker the Takara version had on the chest. Same basic engineering as G2 Megatron, but with better gimmicks and a retooled Tank gun that dropped the Gravity fed missiles and electronics for an air pump and missiles. Hero Megatron was going to get a western release with arctic camouflage colours instead of the black, purple, blue and orange of Hero Megatron. While I still hope they reuse the Hero Colours on a toy at some point (that or I get my hands on the Takara repaint of Titans Return Megatron), it is a bit of a treat seeing these unreleased colours get a toy. Sporting all the Sci-Fi details of Siege Buckethead, Combat Megatron goes for a white, dark grey (I think that's the colour at least) green and black paint job. I can see why they didn't release this, and I don't think this works as well as the G2 colours do. The camouflage feels unfinished, especially on the arms/ turret, and the black comes off as a bit of an eyesore. Out of the three Siege Megatrons I have, this is probably the weakest of the three in terms of the painting design, but a large part of that comes from the far more simplified designs of Siege and Netflix Megatron. While both Megatrons are novelty pieces (along with Generations Selects as a whole), Combat Megatron feels like the more novelty of the two, something you get because of how deep of a cut the reference is more than anything else.



I had no plans to get Earthrise Megatron initially. Aside from the fact that it was the Siege version with fresh sculpting, there was one thing about it that I hated the look of in promotional material and something that I knew I wasn't going to like on the G2 version even when I put the order in for it. On the Siege version of the mould, the front half of the tank barrel detaches from the Fusion Cannon, and two blade pieces underneath the turret rotate up and peg together over the barrel to form a large and impressive looking sword. Combat Megs gets to have this weapon, and it still looks impressive. The Earthrise mould works similarly to a point but looks infinitely worse. On the Earthrise one, you take off the front barrel and the front wedge (I don't know tanks) of the turret where the sword is already complete. You plug the cover panel from the back of the tank underneath the barrel, you then plug all of that onto the side of the left arm, and this looks completely ridiculous. There is no way to make this assembly look good because of the tank kibble. The part of it that looks like a sword can't be used as a sword, but instead as an awkward arm blade looks tiny. If you rotate it so that the tank barrel is facing forward, while it seems a bit better thanks to the wedge following the direction of the barrel (compared to the wall that it is on the Sword side), the backplate looks awkward no matter what side you have facing forward. Thanks to a change that they didn't need to make over the Siege version, a missed opportunity with this mould was the inability to try and replicate the overkill cannon of the G2 toy. On the original toy, the tank cannon dominated the chest plateau (which made no effort to hide the fact that it was the front half of a tank) by sticking out the front and the back. There are no C.O.M.B.A.T ports near Megatron's shoulder blades, and the two that were on the top of the tank treads backpack on the Siege version no longer exist. As you can probably tell by how long of a rant I went with, I hate this sword weapon. The sword is the number 1 reason I keep this guy in tank mode. 

 


Long-winded discussions about awful melee weapons aside, due to the nature of them being repaints of pre-existing toys, they don't lock down the look of the original toys. They do in deco but not in sculpt. Like it or not, these are repaints of moulds meant for Generation 1 Megatron. However, the Siege version of G1 Megatron looks excellent, and the remoulding done for Earthrise looks just as good, if not better, in cases like the new chest. This mould commands power and authority as any good Megatron toy should. Just because they don't physically look like the G2 Tanks doesn't mean they're bad Megatron's. Far from it (encase the fact that I own three of the Siege version isn't enough of an indicator of that fact). If you've seen my review of the first Siege Megatron (https://mediaholicstoybox.blogspot.com/2019/06/transformers-war-for-cybertron-siege.html) then you know my views on the articulation and possibility of these two. Nothing's changed in the joints department other than better ankle tilts that aren't a struggle to get back into place like one of the ones on that first release. I could point out minor issues I have, like Combat Megatron not having any paint on the tank treads on the back of his legs. I could also bring up the odd moulding choices leading to redundant paint applications like Combat Megatron's crotch being painted white (thank you, minor paint chip on the tab). But that's all they are, negligible. It doesn't drown out how great these robot modes are. I do like that Combat Megatron got a new head sculpt to add more detail to the bucket head while G2's was painted to be an almost perfect replica of the G2 toy, the only difference being the smaller eyes in the sculpting.

For as much praise as I give them, do I recommend them to general consumers? Not really, no. These are niche repaints at the end of the day. I only really recommend them if you like the look of the painted decor or have a strong connection to their original toys (you'd be delusional if you have a strong connection to Combat Megatron as, again, he was initially a cancelled toy). Do I recommend getting the Siege mould? Yes, absolutely! Do I recommend getting the Earthrise mould? If you can look past the melee weapon and desperately need an earth tank Megatron, maybe. But if you're getting it for the robot mode, I would personally get the Siege version; I think it's better overall when compared to the Earthrise release. I don't believe the Earthrise version's positives outweigh the weapon issues, and in terms of engineering, the two moulds are the same anyway. It comes down to style at the end of the day because they tie in every other way. Next week... I shouldn't have said what I said in the Duke review. Curse my curiosity; we're looking at some Marvel Legends stuff.