Showing posts with label opinion piece. Show all posts
Showing posts with label opinion piece. Show all posts

Thursday 24 February 2022

Opinion Piece: Transformers x G.I. Joe, could it work? (Part 1?)

I want to take you down a thought process. With how often I review the G.I. Joe and Transformers toylines and how intertwined the two brands are, it shouldn't come as a surprise that I have been considering how a potential crossover could work. It has been something many have asked for over the years, and many of the Joe Vehicles lend themselves quite nicely to Transformers. Written before the upcoming stream announcing more of the plans for G.I. Joe's 40th anniversary, I wanted to give a pitch for how a potential crossover line could work.

 

To establish some ground rules, I will be keeping things to a standard based on the current mainlines for both brands. Generations for Transformers (Legacy, War for Cybertron, Prime Wars, etc.), and Classified for G.I. Joe. Unfortunately for those on the Joe's side, this will focus more on the Transformers standards because of the most significant issue, size. War for Cybertron: Earthrise Optimus Prime is around the same height as Classified Series Duke. Any way you want to cut it, the Joes will need to be shrunk down for this to potentially work. Perhaps at the smaller Titan Master size (Around 2 or 3cm), they can still interact with the vehicles and be large enough for things like basic paint applications. With the crossover theme in mind, this could be a good chance to modernize the Titan Masters scale, making Joes and the weapons on the other figures to be more modern armaments, or even futuristic like some of the Classified line’s weapons thanks to the Cybertronian elements.

 


The main reason for such a crossover would be to have the Joe and Cobra Vehicles have a new presence on store shelves outside of reissues. For this article, I'll be giving a wave synopsis based on how the first wave of a new Transformers line is currently distributed. From smallest to largest, these will be 3 Core Class figures, 4 Deluxe Class figures, 2 Voyager Class figures, and two Leader Class figures. 

Borrowing an element from the War for Cybertron Siege and Earthrise lines, the Core class would be based more on the Battlemasters, smaller robots that turn into weapons for the larger figures. What would make them different here is that they'd be based on the Joe and Cobra tow weapons, with each figure having a vehicle mode that can be towed by larger figures that double as a stationary weapon for the Joe and Cobra characters. It would also have a basic robot mode and can be converted into a handheld weapon for the larger robots. A few contenders for Wave 1 could be the G.I Joe H.A.L., the Cobra A.S.P., and potentially a more rigid gun that may not be able to be towed but still has the other elements of play like the Joe's FLAK. These would come with a generic trooper for the Joes and Cobra to encourage army building.

 


We'd be getting into the territory of actual characters at retail for the Deluxe class. For the Bots and Joes, a great first two would be the VAMP as Hound, with Clutch as the driver, and the M.O.B.A.T. as Warpath with Steeler. Two solid picks for the Cons and Cobra, the Cobra F.A.N.G. with a Cobra Trooper, and the Cobra Rattler as Viper with Wild Weasel. These would be in the traditional colours for the Transformers themselves, which wouldn't be that big of an issue for Hound and especially Viper. Many of these vehicles were reused multiple times over the Joe toyline, so repainting them into other Transformers, regardless of faction, wouldn't be unheard of. Viper can easily become a Powerglide later, and Hound has a lot of potential as a Stinger, though the Decepticon in question is someone I'm having trouble naming. 

 


Voyager is where things are starting to get interesting. As the figures get larger, you could include more characters with them as many of them become multi-seater vehicles of larger sizes. With the Deluxes favoring the Joes on the ground, and Cobra in the air, I'm going to flip it for the larger size. The Skystriker as Jetfire is an easy pick, with inclusions for the Skystriker as Ace and potentially Scarlett as a nod to the G.I. Joe animated series. Soundwave's often been picked as the Con for the Cobra H.I.S.S. Tank and that isn’t something I'm not inclined to disagree with. Destro or Major Bludd with a H.I.S.S. Driver would be the characters I include with the tank, and due to Soundwave being the tank, you could do the A.S.P. that I mentioned earlier as Frenzy or Rumble.

 


Finally, for the Leaders, though they rarely get Leader Class toys now, the best candidates would be Optimus Prime and Megatron. I think a good candidate for Optimus would be the Joe's A.P.C., as it would be a less drastic change for the leader of the Autobots and the vehicle style would also work for a common Optimus repaint, Ultra Magnus. I could even see Optimus transforming into a portion of the A.P.C., with the main troop carrier being the equivalent of Prime's traditional trailer. Alongside Duke, I could see the A.P.C. coming with a pair of generic troopers, or it could be an excuse to include some of the more stand-alone Joes. As for Megatron, I have to go with the Cobra Mamba, while Cobra Commander would get a couple of Gyro Vipers for co-pilots.

 


Repaint ideas have been dotted throughout this, as repaints are a staple of both brands. The vehicles above could all be made into more generic troop builders for both sides, and come with  Green Shirts or Cobra Troopers respectively. Having a Soundblaster in traditional H.I.S.S. black could be a pulse exclusive army builder that comes with two H.I.S.S. drivers instead of one. You could do a red one that comes with the Crimson guards while the twins Tomax and Xamot come in another vehicle in a later retail wave. It also means that you can satisfy both sets of fans as neither would feel like things have been badly compromised for the sake of the other. When you throw in other Transformers characters the vehicles can come with (the Skystriker as Starscream and the Seekers as noted earlier), you'd have lots of chances to build up the armies equally.

 


I'll leave it there for now, but I'd be happy to expand this further if there's interest. Feel free to let me know if you'd like to see more of these potential wave ideas and pairings or bring up any that you've come up with. Thank you to Craig Moore though for helping out with refining this piece though, helping to streamline it given that it was rushed out when compared to other opinion pieces.

Sunday 6 February 2022

Hasbro Pulse Transformers Fan First Friday (5/2/22): "Well... that didn't take long, did it?"

 At the end of the Best of Classified list a few weeks ago, I mentioned that I appreciated the change in direction for the Fan First Friday's, Hasbro's Nintendo Direct like "Look at all our new stuff!" streams themed to certain brands. Instead of showing in-hand images, everything there was an early render to help build up the hype before the leaks got too bad. Sure, we knew the names for many of the reveals, but we hadn't seen badly presented leaked images or reviews of stolen factory samples, so seeing them for the first time was enough to build up excitement. I hoped that other brands would be following suit with that. Unfortunately, that doesn't seem to be the case with Transformers, at least for now. Considering as I intentionally delayed the start of the Golden Disk reviews for this, I may as well follow through with that. Here are my thoughts on what was officially revealed at yesterday's Fan First Friday.


Starting with the franchise news, a lot of it fell flat. While a significant issue I have with the presentation as a whole was the mixed attempt at the excitement, you could tell passion was there but that no one had strong public speaking skills. What didn't help was the content being shown. More was demonstrated on the Transformers VR Game, Beyond Reality, and right off the bat, I'm concerned about it because of how little they're showing off the game at these events. We saw about 20 seconds of mid-level cutscenes with minimal action. There is very little to go off when trying to judge if it looks good or not, especially for a game that will require more dedicated hardware that most of the fanbase likely won't have. More needs to be done to sell it, so to be so protective of information makes me think this game isn't ready for its March release and is probably being sent out to die. They announced another Mobile crossover with Top War, and all we got from that was a release month of March and a promo shot teasing the story, but not even including the new characters that are supposedly coming to the game. New IDW comics were announced in the form of King Grimlock #5, Wars End #1 and the trade paperback release of the Shattered Glass comics from last year. Still, with the announcement that IDW's run on the brand is ending soon, the stigma of "these are being rushed out before the contract ends" is hard to shake, and nothing in the presentation helped fix that. Finally, there's a crossover with an app called Calm, an app to help with sleep, where Peter Cullen, in his Optimus voice, will (to put it simply) read you a Transformers themed bedtime story. That one was at least somewhat interesting as a crossover concept, and the use of Transformers Prime music (or at least in that style) was an excellent choice. It is somewhat funny to me that Transformers beat Pokemon Sleep to the punch. Still, I doubt this will entice people to get the Calm app.


One thing I will give credit to them for with this Fan First Friday, they included a bit of everything. One of the frustrating parts of past streams was focusing on single lines at a time. Kingdom, Studio Series, Studio Series 86, all of them would get their own dedicated streams, drawing out reveals for all of them. I'm not even sure if Buzzworthy Bumblebee was ever mentioned in a stream last year. Now they just need to work on the excitement and getting reveals out before leaks (something that plagues almost all of the reveals). Starting with the regular Studio Series, we saw more of the Bumblebee movie Arcee that was first revealed in a mini stream last year and the first reveal of the inevitable repaint of Bumblebee movie Ratchet into Bumblebee movie Ironhide. Both of these look good; I'm interested in continuing my Bumblebee movie collection once more of the new wave comes out here in Australia (though I still need to get Thrust...). It's hard to be excited for these two though, as they had already shown off Arcee, and a new Ironhide/ Ratchet toy getting repainted into the other is about as inevitable as a Starscream becoming Thundercracker and Skywarp. The toy was a matter of when not if. Studio Series 86 did have one brand new reveal in the form of Leader Class Sludge, which looks fantastic (though I wish he came with the Googly eyes from the movie. It doesn't look like he does). It's great to get more of the Dinobots at that size, and the prototype they showed looked great alongside Grimlock and Slug/Slag. We also got the official reveal of Junkyard (a heavy retool of Wreck-Gar) and Spike in the Exo-Suit. Both look good, but the wind was taken out of the reveals thanks to leaks (Spike, I think, may have already been seen on store shelves, though I'm not sure on that one).


Legacy got some love in the form of the Legacy Beast Collection, three Walmart Exclusive beasts that may or may not be hard to find here in Australia. Thankfully all three are niche repaints, so most collectors won't have to worry about missing out on them. The three in question are Sandstorm from the Kingdom Scorponok toy, Nightprowler from Cheetor, and Buzzsaw from Waspinator. All three look pretty good; I'd like to pick them up if I can, even if my views on the moulds aren't the best overall. The three make excellent Beast boosters for your Maximal and Predacon collections (even if Nightprowler is an Autobot, the joys of being based on an early Beast Wars concept). Two more vintage Beast Wars toys were also shown off for their reissues, in the form of Scorponok and Tigatron, the former I'm certainly going to try to get, as I haven't been actively hunting the vintage Beast Wars stuff. On the subject of leaks, one toy leaked by a UK website before the stream, but not shown off in the stream, was Vintage Cybershark, which interests me more than Tigatron does as Cybershark never made it into the cartoon.

R.E.D Line got some love in the stream; a line that I'm surprised is still going because I don't think anyone is that interested in it? It's a line I hear very few people talk about, especially when compared to other non-transforming Transformers lines like what Super 7 is doing. Prime Knockout looks good. I'm tempted to get him and Prime Arcee, assuming anywhere is still selling the latter. Ultra Magnus is pretty forgettable for me. It's a white repaint of the R.E.D Optimus they did. Expected, but not exciting. The final three reveals were for the Buzzworthy Bumblebee line (a line mostly made of repaints/ re-releases). B-127 from the Bumblebee movie is getting a release without the battle mask head (I believe it's the same head as the one on the Jeep Bumblebee toy), and both Studio Series 86 Kup, and Earthrise Cliffjumper are getting cartoon-inspired paint jobs. Kup looks the best of the two, and while I appreciate the new deco for the arms and legs for Cluffjumper, I'm not sold on the chest. Like with the team in the stream, I'm torn on clear windows for Transformers. While it can look good on specific figures, it comes with many compromises due to how they engineer the toys, see cases like Tracks where the entire top of the car is clear plastic.


Uneventful is probably the best way to describe this stream. It didn't feel exciting due to most of it boiling down too "Hey, you know that stuff you've already seen leaked? Well here's it officially revealed!" I think how the G.I Joe team handled their last stream is the best way to reveal the "Hey, this toy is coming" news. Using Digital Renders can help get the word out before the leaks (hopefully) do, helping build up excitement. In addition, you can show off promo photos on social media once test samples are in and ready for photography. Do I think they lose to leaks intentionally? No, that would be stupid, but it's something they need to get on top of. I would prefer to first learn about a toy through a digital render of the prototype, rather than a YouTuber who pays for stolen toys for the sake of being the first to review something or a factory worker taking photos to post on social media. I'll see you next week either for the review of Puffer and Road Ranger, or it'll be delayed again to talk about Sonic the Hedgehog. One of the two.

Sunday 23 January 2022

Top 8 Best G.I. Joe Classified Figures of 2021 (/so far)

The end of the lists and recaps is here. Scaled back from my original plan of a best and worst (for those curious, Roadblock made the worst because for all the repaints and re-releases, it still feels like they're struggling to lock down the character). And now, including a summary of the Fan First Friday that aired yesterday (or tonight at the time of writing this part), it's time to see how the Classified line goes ranked. While it's true for the Transformers lists and the miscellaneous action figure list, I feel I should stress that this is a list covering the Joes I got in 2021. Thanks to the fact that I could still get early line figures last year relatively easily, it's a list that covers both 2020 and 2021. Does this include all of the figures in the line? No, there are some I'm missing and some I do not intend to get. This list is just covering the ones I've gotten. To the retro collectors, I would love to do one of these for the retro line at some point, especially for the vehicles. Unfortunately, I don't have the money or space to collect the retro stuff.

8. Scarlet (v1):
 
 
Scarlet's an interesting case for me. Like her wave mates, she got a reissue with a different paint job to "make her look more realistic and not as futuristic", but except for the head sculpt, I think the first version is far better thanks to the modernization done to her original costume. I think the dark blue better compliments the figure than the black does. The accessories she comes with are also a little clumsy. Her crossbow comes apart easily (granted, it's an anti breaking bit of engineering), and her quiver is awkward in its design. Awkward is probably the best way to describe her, as there isn't anything objectively wrong with the toy, just awkward. I hope if she does get a new toy later down the line, they bring the dark blue back. Another hope of mine is that they give her the articulation that came with Lady Jaye. For those wondering why she didn't make it, out of the two I just prefer Scarlet in terms of an overall upgrade to her original design, even if Lady Jaye is still a solid figure on her own merit.

7. Cobra Infantry Trooper: 
 
 
Representing the army builders is the Cobra Infantry. Better than the Cobra Trooper released in the Cobra Island line? I don't know, there are two figures I'm missing from the 2020-2021 lineup, and that army builder is one of them (the other is Beachhead). While the Infantry Trooper might not be as well-armed as other Cobra Army Builder's so far, I honestly prefer that as it helps identify them as the grunts. The nameless, faceless, rank fillers intended to enforce a "Strength in Numbers" mindset but are more akin to Stormtroopers, "throw enough bodies at the problem and hope it goes away". There's a certain charm in the simplicity of the Infantry Trooper, and what helps them at the moment is that they're so generic that they fit in with basically any member of Cobra. The Vipers seem to be too skilled to not be on their own, the ARC Troopers of Cobra. The Red Ninjas look fine, but they feel out of place without any other Cobra Ninjas. That's why the Infantry Trooper wins out over them, at least in my eyes.

6. Major Bludd: 
 

As much as I joked about how much of a "first boss" feel Bludd has, it's hard to deny how good he looks. The detailing work for him is well done, and it helps define things from the original toy, such as the robotic arm. Bludd makes it to the list as, while it doesn't make me more invested in the character, I can't help but give him credit for trying. He is a solid figure of a needed character, but for all that polish, for better or worse, he still feels like that first boss.

5. Zartan (retail and Pulsecon): 
 
 
Zartan's an interesting case for me. It's a figure where I loved the base retail release but hated the accessories; some felt like mould flash that looked somewhat cool, so they kept them in (these being the monkey's paw and the snake head). When the Convention Exclusive version came out, I thought the colour change gimmick was an excellent nod to the original toy. The silver armour I could take or leave, but the accessories he came with were a significant step up from the retail release. I love the giant sniper rifle and the different heads (the Snake Eyes one I keep on my Snake Eyes figure, as the grey visor looks good on him). I wouldn't recommend what I did; the chances are that Zartan will see another release that combines the two is relatively high. Both are good, though, so there's no definitive "which one's better?" in my eyes.

4. Snake Eyes Movie Baroness: 
 
 
Like I said in my review of the two different Baroness toys, while the Cobra Island release feels more like a faithful, blown up re-release of the original Baroness figure, the Snake Eyes release feels more like what I want to see from Classified. "What if this character was done in the style of the 2020's?" While I know this was because of the movie, and the style of Holywood is, at least for Paramount, to take things in a very different direction in terms of designs (yes, I see you in the corner over there, Bayformers), this feels different enough to the original without being barely recognizable. You can still show the design to a casual fan of G.I. Joe, and they'd go, "Oh yeah, that's The Baroness". While I have gotten some more from the Snake Eyes sub-line, Baroness is still the best of the ones I've gotten (which ironically still doesn't include Snake Eyes himself).
 
3. Duke and Flint: 
 

 

 I think many people gave Duke a hard time when it came to the initial launch of Classified. "G.I. Joe is based on the real army. Get all that sci-fi shit out of here!" I hear people say. To paraphrase a friend of mine, G.I. Joe has always felt like it was on the cutting edge of modern military technology. While Cobra went harder into Sci-fi in terms of weapons and vehicles, the Joes' gear felt like it was brand new, like they get the latest, experimental hardware before the main military gets it. New military hardware is being developed every day; why do you think America spends so much on its military? What was new for 1982 is dated in 2021. Even with that said, Duke doesn't go into Sci-fi. His rifle is just a little shinier. I include Flint here because of how similar the two figures are (Flint uses a lot of Duke's parts, after all). While he doesn't get as much modern tech (probably thanks to the backlash the first wave got), it gives him a more rugged feel, which I think nicely complements Duke as Flint always seemed to prefer the front line instead of leading from behind.

2. Cobra Commander and Regal Cobra Commander: 
 
 
I love how expressive this guy is, considering there's not much to be expressive with. Because of the mirror helmet, it's hard to convey any emotion until you get the hands involved. Oddly, CoCo is the only character to include alternate hands, as all the other figures rely on the heads to carry the expression. While that's not a bad thing, it feels limiting compared to other 6-inch lines, and even when compared to CoCo due to how much personality you can get out of his unique hands. I think all the figures in the line could benefit from a set of fists at least (and I'll have an example coming soon of that point). Still, the expressiveness that comes from both the significant releases of Cobra Commander is what brings him to Number 2. I couldn't pick a favourite out of the two, though; both are equally good.
 
1. Timber. 
 
 
 You may say it's a cheat to include an accessory into this let, let alone have it be the number 1 spot, but it's hard for me to think of anyone else taking up this role. Bundled with the Commando Snake Eyes (based on the first unpainted Snake Eyes toy from the 80's run), Timber is just a gorgeous figure and sets a high bar for not only the upcoming Fiona but also any other potential Classified animals like Junkyard. Timber captures the wolf's beauty while also adding in unique detailing that helps tell a story about what Timber's life was like before befriending Snake Eyes. In all honesty, Snake Eyes feels like an accessory in this set; that's how good of a figure Timber is. Perhaps Commando Snake Eyes would stand out more if it gets repainted into cartoon/ "this is probably what they intended him to look like before his paint was sacrificed to make everyone else better" colours, but even with the generic Snake Eyes bundled with him, you should go out of your way to get Timber. 
 

While working on this list, Hasbro put out a Fan First Friday for G.I. Joe, which was overall solid. A shift to digital renders should hopefully help with the messaging so that they get announced before figure leaks happen. Tomax, Xemont and Stalker all look great (I would absolutely buy a set of the twins in their business suits if they made them). The Viper troop builder pack I'll wait and see how they look with the already released Vipers (as I already have three...), the retro "totally not being released on oversided card backs like Marvel Legends" look ok, the only one that interested me was Destro, maybe Gung Ho, I'm going to wait and see before I make up my mind on them. I don't have much to say about the O-Ring figures, as I don't collect them. Hopefully they interest the retro collectors. From next week on, I'll be going back to reviews. In fact, the following review will keep in the spirit of the Classified line, just not quite what you're expecting. Welcome to the slaughterhouse G.I Joe.

Sunday 24 October 2021

Hasbro Pulsecon 2021 Day 2; G.I. Joe and NERF: A strong temptation to review 3 3/4 inch...

 And welcome back for the Pulsecon opinion pieces on the Hasbro Pulsecon reveals for 2021. While the first post covered Transformers Legacy almost exclusively (purely because I don't think Star Wars content interests a lot of the general audience for my content), this will be a bit more diverse. While the bulk will be focused on G.I. Joe, I decided to include what turned out to be a surprisingly short NERF presentation (I thought they would have shown off more than one new gun and info on a V.R. game). To the one or two people that saw the two Marvel Legends reviews, I'm sorry. Still, because of how badly those did, I won't be covering Marvel Legends here, primarily due to the length of the panel (almost two hours of Marvel Legends according to the YouTube progress bar?!); it would likely be a post on its own. Analytics were not kind to Gwen and Miles' reviews, so I can't justify the work. Sorry guys, but on with the show!

Thank you to HISSTank.com for saving me the effort of making one of these in Powerpoint.

Because of how short it was, I'll cover the NERF panel first. The bulk of the panel was focused on a V.R. game in development called NERF Unlimited Championship. The game itself looks interesting. I can see it having a decent player base, but due to how fractured the V.R. community is in terms of development and how niche V.R. as a gaming platform is, I don't see it having a lot of long term potential. As it stands right now, it's coming to the Occulus Platform for V.R., but if it became more accessible as a general First Person Shooter game on consoles and P.C.'s, I'd probably give it a shot. We know there is a market for more cartoon based shooting games, as evident by things like Splatoon and especially Fortnite. On the more mature end of the spectrum, they revealed the newest addition to the NERF Limited line (a line focusing on recreating weapons from popular franchises as NERF weapons) to be the Halo Needler. I love how it looks; the Needler is one of my favourite designs for a Sci-Fi gun. I love how they have the crystals glow when it's active, though it is a shame that there was no room to have the crystals retract when firing one of the darts. It would have been a nice touch if they made that work. Though I'm not an active NERF gun collector, the only two I have are a Retaliator Elite and a Barricade RV-10 with minor Q.C. issues; it is one I'm tempted to get because of how nice it looks. 


Onto the G.I Joe Panel (though technically panels). They started the stream with Classified, but unfortunately, there were a lot of audio issues, especially for the introduction, the first reveal and an in-depth look at the Pulsecon exclusive: Master of Disguise Zartan. Like with the exclusives in the Transformers panel, I won't be covering Zartan here as I plan to go more in-depth at a later time. The audio issues were very distracting and frustrating due to the first reveal being the Cobra Battle Android Trooper (here on out being referred to as the B.A.T.). Encase the overwhelming focus of Transformers on this site wasn't obvious, I love toy robots, and the B.A.T. looks great. Like a lot of the Army Builders in the Classified line, there's a lot of customization options built-in, allowing for a lot of diversity when it comes to displaying the figure as an army. With the reveal of the regular B.A.T., along with an all-new repaint in one of the replacements to the Cobra Island subline, Python Patrol, I'm surprised they didn't take the time to show off the B.A.T. creator, Dr Mindbender. There's likely one coming later down the line, but it still feels like an odd omission, especially with their focus for releases being somewhat tied to storytelling (at least according to the stream). 


That's not to say that what was shown off was terrible, far from it. Other reveals include a Python Patrol Cobra Viper and the Joe equivalent in the Cobra Island replacement, Tiger Force Outback. Both look good, though I'm curious to see how they handle the distribution, especially given Cobra Island's track record. For general retail (I hope), we got to see a more traditional take on Storm Shadow, Spirit and his eagle companion Freedom, along with a new Deluxe release similar to Commando Snake Eyes and Timber: Croc Master ( with Fiona, Diablo and Georgie). Storm Shadow is about what I expected; I just wish they went a little further with the modernization, similar to what they did with Snake Eyes. However, I appreciate that you can now put his arrow in his quiver; that's a significant improvement over the Arctic Storm Shadow release that I've already reviewed. On the other end of the excitement spectrum, Spirit and Freedom look great. I cannot wait to get those two, the sample shots they've shown look fantastic. However, I can't evaluate how this new toy is as a respectful take on Native American culture. Respecting the culture is something they've brought up when discussing him, but I leave the judging of that element to people far more qualified than a mid 20's Australian white guy. Finally, I'm honestly shocked Croc Master is a thing at all. I've got no idea who he is, but when/ if I get to review him, I'm very curious to learn more about him. 


There was some focus put onto the Snake Eyes movie, nothing major, though. A deleted scene, a look at one of the extras included on the home release (I believe it's included at least) and a Halloween costume... I have nothing more to add to this because Halloween isn't a big thing where I live, but for those wanting to cosplay as movie Snake Eyes, there's an option, I guess? The final two reveals from the panel are from their Retro collection. New versions of Storm Shadow and Commando Snake Eyes, including improvements to try and stop hands breaking along with the return of O-Rings. For those who exclusively collect Classified, I believe O-Rings were used to handle waste swivels and maybe ab crunches for the original toys. I'm not sure of this as I'm not a 3 3/4 inch collector. The O-Rings have apparently also seen a change of material to try and improve durability, and it remains up in the air if they work with older figures and vehicles, though. On the subject of vehicles, the Joes are getting their first Haslab crowdfund project, a new take on the Skystriker, one of the most well-known vehicles in the Joe's arsenal from the '80s (I'm not sure if "one of the first" counts as it was in the second wave of vehicles). A lot of people seem to be viewing this as a crowdfunded re-release. While that's somewhat true, it seems to be a faithful modernization of the original toy, improving engineering elements, introducing new sculpting details, and being a mix of both a licensed Grumman F-14 Tomcat and toy accurate Skystriker. New customization elements for display options and army building potential (I dread to think of how much money someone has if they're willing to army build a USD 230 toy), along with unreleased characters and costumes included in both the base goal and the stretch goals. This thing looks fantastic, and I'm somewhat glad it's not available for pre-order here yet (if at all) because it's tempting to get even though I've got nowhere to put it, and I'm already backing Star Saber. At the very least, I'd love to review this toy, but I cannot justify getting it other then having a representation of the plane in my collection. While I would say there's no chance of there being a Classified scaled version of the plane, less likely things have either become reality, are going to become reality, or are apparently being worked on (seriously Fans Toys, who said a Masterpiece scaled Titan was a good idea?!). I hope it does get made, though, for all of those who want one. 


Between the two days, it does seem like Hasbro is getting better at Direct Consumer marketing, but there is still room to improve (however that could, in part, be because I'm so used to Nintendo Directs). There are many things to look forward to in the new year, so much so that I'm in the process of reworking release schedules or at least coming up with new schedule ideas. I hope you've enjoyed today's content, and I'll see you next week for Kingdom Rodimus Prime.

Hasbro Pulsecon 2021 Day 1; Transformers Legacy: THEY REMEMBERED THE S IN GENERATIONS!!!

 Welcome to the two-part recap of Hasbro Pulse Con for 2021. For those who want to see a full recap of the two days, unfortunately, I won't be able to provide that as some brands that I'm interested in either won't do well here or likely won't do well here based on number tracking from the first sight. Other brands, on the other hand, like Power Rangers and Fortnite (brands I'm not interested in), will probably be me going, "it looks fine?". As such, Part 1 is focused on Transformers; Part 2 will be focused on G.I. Joe (and potentially NERF, if for no other reason than curiosity on how they can show off NERF guns in this style...) Anyway, onto the reveals. 

 

The opening parts of the Transformers section were focused on external brand elements, with things like game tie ins, new games, and a walk through attraction. For the two people in the world who wanted a crossover between Transformers and Smite, that is apparently going to be a thing. Missed opportunity not having God Neptune and King Poseidon in the crossover. Actual God Neptune and Transformers God Neptune would be a fight I'd want to see! The only thing of real note was the trailer for Transformers Beyond Reality, a VR experience for Playstation VR and Steam VR. However, the reason it's of note is because of the sluggish animation. The fight between Optimus and Megatron at the end of the trailer felt more like one of those old Street Fighter/ Mortal Kombat knock-off games, thanks to that slow, sluggish feeling. Considering as it's launching soon, I doubt it is going to be improved by release. Another thing to bring up is the release of the Transformers Devastation Soundtrack, which, if I heard right, is coming out September 5th next year? Maybe that's a teleprompt issue, as they seemed to have problems with it during that section of the stream. Perhaps it was a typo? If it's right, though, did they need to try and hype up a soundtrack that, based on how fast the internet handles game soundtrack rips, people likely already have access to? It would have been an excellent time to announce a sequel or a re-release on current hardware, but apparently, that's not happening. Strange.


For the toy reveals, I was expecting a full-wave reveal. Legacy (given that name because they're going to be doing new toys for other characters outside of G1) will follow the release structure of Kingdom, with Core Class, Deluxe Class, Voyager Class and Leader Class being the main wave structure. From previous years in the War for Cybertron trilogy, we've become accustomed to 2 Core Class figures, 4 Deluxe Class figures. 2 Voyagers and 2 Leaders making up case assortments. Usually, this doesn't mean that all of those will be brand new toys, but for Earthrise and Kingdom, the bulk of Wave 1 was new figures, only the second Leader being a re-release (Astrotrain for Earthrise, Optimus for Kingdom). Here, we got to see the four Deluxe Class figures, one of the Voyagers and the Leader, leaving a good chunk of the wave missing. If this was to give Studio Series some attention, I could understand that, but no, it didn't happen. Time limits for the stream maybe? Anyway, for reveals, we got a new G1 Skids, G1 Drag Strip (with a tease of Menasor on the horizon), Transformers Prime Arcee and G1 Kickback as our four wave 1 Deluxes. Prime Bulkhead for the Voyager showed off, and G2 Laser Rod Optimus Prime was the new Leader Class toy revealed. Out of the three G1 figures shown, I love the look of Kickback the most; it's a nice upgrade from his Titans Return release. My only hope is that Bombshell and Shrapnel are just as good because the last releases of the team didn't look great together. Skids looks fine; I often find G1 Skids to look a bit dull, so a G1 faithful Skids isn't exciting for me. Drag Strip seems decent, but without seeing the other Stunticons, it's hard to judge him on his own. I am a little concerned about the sizes of the Deluxes when compared to the past War for Cybertron trilogy, they seem to be smaller, but it's hard to tell based on how the stream was shot. 


You know, just a few differences...

Prime Arcee and Bulkhead. I'm torn on these two, Bulkhead more so than Arcee. With rumours floating around the line bringing other characters together, people assumed it would be more faithful to the sources for those characters. It's not an unreasonable assumption to make, as Generations has previously been focused on bringing new versions of G1 and (in this past year) Beast Wars characters that are modernizations of their original designs. Seeing that kind of care put into more modern designs was an exciting idea. Unfortunately, what we're getting isn't a modernization of those designs but rather a G1ification of those characters. The issue I have with that is the marketing. If it was presented as "Hey, we're designing a new Bulkhead that's inspired by Generation 1 design cues", I would be fine with that; it's not a bad design for Bulkhead after all. But because they're explicitly saying that this is meant to be Transformers Prime's Bulkhead, I'm expecting something more in line with his Transformers Prime design. Arcee is better off in this regard. Except for a more squarish face, it's a lot closer to the Prime Arcee design; it's what many, myself included, were expecting. As for Laser Rod Optimus? It looks cool, but I'm more excited for it inevitably turning into a new version of Robots in Disguise (2001) Scourge. 

 
The new play pattern for the year revolves around combinable Energon weapons. Their implementation on individual figures seems to be well-executed (the use of Arcee's front tire in particular as an Energon weapon was an excellent use of an otherwise useless part in robot mode); I wish they showed they showed off how some of them connect together. With this apparently being line-wide for all classes, though, it does lend credence to my theory regarding leaked listings for the line. There are some figures later on in the line labelled as "Energon Monsters". With this weapon pattern reminding me so much of the Energon weapons from Transformers Energon, I think there's a decent chance of the Energon Terrorcons getting new toys in the future (something I'd be interested in seeing as those designs are fun for army builders). 

 
When the event was talking about the toys, the event was okay. There are just some things I wish they would improve on when it comes to this direct to consumer marketing strategy. Things like showing off the whole wave of figures (I was hoping to see that Voyager Blaster) and not focusing so hard on one line per stream. I hope we're not waiting long to learn more. I'll cover the Pulsecon exclusives in some way, shape or form later, but for now, I'll be back later today to talk about the Day 2 content. 



Sunday 11 April 2021

Opinion Piece: Hasbro Pulse Fan Fest 2021

Because the April Schedule is already out of whack anyway.

 

With the continued struggle of running events, Hasbro has decided to stream product reveals for six toy brands. Four licensed brands, two in house brands so that people who have access to Hasbro Pulse (without needing to resort to PO Boxes) can see what's coming up and what may join their collections. Instead of a regular review, I thought it would be interesting to go through the four and a half hours of live-stream, taking a break to finish building a new Lego Set, which will be getting a review soon, and see what new products are on the way. Here are my thoughts on the first Hasbro Pulse Fan Fest. 

 


 

 

To quickly get one thing out of the way. The six IP's that are focused on in this presentation. Transformers, G.I Joe, Star Wars, Marvel, Power Rangers and Fortnite. I actively collect two of these brands. I don't delve hard into merchandise for two of the brands here, choosing to focus more on the media they output, and the remaining two I don't care about in general. If you're coming here looking for my deep thoughts on the Power Rangers and Fortnite stuff, you're going to be disappointed as I didn't grow up watching Power Rangers, and I don't play Fortnite. 


I'll be going at this in order of reveals, but as an AV technician, I do have to call attention to awkward and frustrating aspects of the presentation, especially early on. Awkward camera transitions, the presenter's focus on the wrong camera, showing bad set direction early on, along with the continued use of "talk from the office via webcam", something that is a case by case technical issue depending on where the person lives and what they've done. There was stuttering, one of the people presenting in the Power Rangers muted themselves and didn't turn it back on, just minor issues like that which make the overall presentation look and feel kind of cheap. I was also not a big fan of the pointless padding like the Trivia, small Q&A sections, and talking to some fans moments that killed the presentation's pacing. Those shouldn't have been in the main show. Also, while I won't be going into details, I will still talk about all six IP's so going in order, relatively blind, so if it sounds disjointed, that's because it likely is. With that said:

 


 


Fortnite: The Victory Royal line looks alright overall, though, with my lack of knowledge on the game, I don't know if these are just fancy skins or actual characters, maybe both? It's why there are reveals that I'll be skipping because I can't think of much to say other than "looks alright". Ripply looks cool reminds me a bit of Minion from Mega Mind, but I'm cautious about how well those translucent joints will hold up over time. It seems like a very risky figure to be starting with engineering-wise. Lynx looks a bit too much like robot Catwoman, though I hope the articulation is carried over into other lines. Scarlett, the one female G.I Joe I have so far, only has single joint elbows, and I've heard Marvel Legends fans have been clamouring for better articulation in female characters for a while now, so hopefully, it happens. Shadow Meowsel (Meowsle?), the details are lovely, but I do find it odd that they released the obvious repaint first for this new line, though I shouldn't be surprised based on what I've seen from other toylines. The shark seems to be just a fancy accessory pack. I'm guessing a Loot Lama will be on the way based on how the accessories store in the shark. Will I go in on this line? No. As I said, I don't play the game. I've got no interest in these characters. I've not seen enough about them to know about any personalities they may have (compared to Overwatch, another shooter I don't play, but the characters do interest me). I might do a review of some if I get a chance to borrow the figures from someone interested in the line, but for the time being, I wouldn't expect to see more Fortnite on either site. 

 


 


Transformers: Purely because they addressed it in the presentation, Hasbro does need to get a lot better about leaks when it comes to Transformers. The new Titan looks fantastic; it's nice to get a Transforming Ark, and while I have minor nitpicks about the gaps for the sake of transformation, they do look bad in vehicle mode. It does, however, look very impressive as a whole. The Ark might be the first Titan I own because of how good it looks overall. Rodimus Prime, when I first heard about it from leaks, I wasn't impressed, as I don't care about Rodimus' trailer being a trailer. I was hoping it was going to be integrated into the transformation. After seeing pictures of it, though, and seeing all that it can do, all that it comes with, I've warmed up to it more. Ignoring what I wanted it to be, this Rodimus does look to be a great looking Rodimus. Galvatron I was excited for the moment we heard it was coming, and after getting Scourge and Cyclonus in hand, Galvatron doesn't look as impressive based on the pictures, but not to the point of it looking bad. I'm still loving the look of it and can't wait to get it. Scorponok looks fantastic, probably one of the best looking Scorpion Transformers so far, though that's not too hard to do. Wing finger looks alright, not too big on the fossil mode primarily due to the dinosaur they chose, but the robot mode looks great. I'm going to try and make the fossil combiner when I get all three fossilizes. Not entirely sold on Tracks, I think he looks a bit too bulky in robot mode, but the car mode and flying car modes look great. I can't wait for Rhinox, Dracodon's a Vertibreak repaint; see my review for my thoughts on that. Not sure if it looks good in green, though. Soundwave I'm not too interested in mainly because I'm not collecting the core class G1 characters. The only one so far that interests me is Megatron because of the accessory. Astonishingly, he comes with a Lazerbeak cassette, and because of that, I might change my mind depending on how well he looks in tape recorder mode when next to bigger figures. Tricranius looks cool, and I love the fact that they're doing a blast effects pack at last. I'd love to see them do more blast effects in different colours, especially if weapons that are blast effects compatible are going to continue going forward. Shattered Glass Blur, 1/5 figures that are going to be Shattered Glass repaints. I wish we could see more of those figures, but Blur looks excellent. I'm hoping to get the Shattered Glass two-pack sometime this year, and this one will look great with Prime and Ratchet. The final thing revealed is an app and voice-controlled Optimus Prime. This has been floating around for years as what looked like a Robotics designer's personal project, now given a mass retail release. It looks cool, but not the likely over $1000 cool. Though it's a shame that Studio Series didn't get any love, and it was so Kingdom focused, the fact that this paragraph is as long as it is shows you that there was still a lot of info released that I'm excited for. There will be a Fan Friday in May that'll show more off, hopefully including Studio Series?

 




Power Rangers: A significant focus for this section of the presentation was on the media side of Power Rangers, game updates, a new comic, episodes of the shows being uploaded to Youtube, along with unknown collections that will be retail exclusives in August. I don't have much to say about those. For the Lightning Collection, they first showed off the remaining team members of the Mighty Morphin Metallic Power Rangers. Yellow, Blue, Black, and Red. They look good; the glitter effect looks OK, the weapons look alright and will look good with the already released Pink one. Finally, they showed off the Boom Studios Tyranosaurus Sentry, and again, it seems fine. It might be the cape, but it looks like it'll be awkward to pose in exciting ways and doesn't look as expressive as the other figures shown (well, the digital renders they offered). The weapon effects on all the figures look great, though, and I think those interest me the most out of all of the reveals in this section of the stream.

 


 


G.I. Joe: The focus for the Joes was the product reveals for the upcoming Snake Eyes movie (which we're still waiting on a trailer for). The kids' roleplay items look fine, though I get the feeling the sword will be a bit difficult to hold for kids, at least based on the video itself, for all I know they're the same size as Lightsaber hilts which will be fine. Out of all the roleplay items, the spring-loaded staff would have interested me the most as a kid, but I could see them causing issues for parents. Parents beware when it comes to those toy Ninja weapons. The kids' action figures look good as well, a Joe equivalent of lines like Transformers Cyberverse, looking closer to the Deluxe class for them. The weapon combination gimmick, along with the spring-loaded attack gimmick, looks fun without being intrusive to the figure (they're not going to be as poseable as the Classified series, but these don't look to be as invasive as gimmick focused Transformers). The figures look good; not a big fan of the Baroness and Ninja Tech Snake Eyes, though. However, some accessories like Storm Shadow's quiver and a dagger that Baroness comes with seem to give off the impression that they'll work well with the Classified line for those who can't find the Classified versions on shelves. The Character and Vehicle figures don't look great to me. The characters look good, but the bikes feel forced in, and I'm not sure how well the gimmick will work considering they're motorcycles. I love the look of the Classified versions of the movie characters. They're different enough from the regular Classified figures that they stand out while not looking so drastically different from the familiar 80's aesthetic to not clash with the current Classified figures, at least when compared to the Transformers modernized looks compared to their movie designs. A solid presentation overall, but it's hard to be excited for a movie where there's no trailer for it yet, especially a movie now coming out in July this year.

 


 


Marvel: Starting with Marvel Legends Retro Wave 3, Bullseye, Grey Hulk, Invisible Woman, Cyclops, Ant-Man and Vision. While they look good, not too into 3.75-inch figures, at least on their own (something that I hope to elaborate on in the future). Going into the 6-inch stuff, Quazar looks well done; I just don't have much to say about him. I love the look of Classic Ultron, with there being just enough mechanical detail to give him some texture without going too far away from the comics. Evolt Guardsman looks fine; nothing really to say about him as I've never heard of him before. Hologram Iron Man seems interesting, but as with Ripply in Fortnite, I question how durable the material will be due to the translucent body. I love the look of Stealth suit Iron Man, along with Iron Heart. They did bring attention to the fact that Riri will have double pinless elbows, so regarding my comment about Lynx, there's a good chance the articulation improvements carry on into other lines. Not sold on Darkstar, to be honest, at least when compared to the previous reveals of the Iron Man wave. All of the figures from Ultron to Darkstar will come with components to make Ursa Major, which looks very impressive, but I would probably be more impressed if I knew who Ursa Major was. Stand alone from those in the 90's Modular Armor, which looks great and a good representation of the 90's armour. I could see people who played (what I'm assuming to be) Marvel vs Capcom enjoying the look as well, potentially keeping them around as new fans. The Iron Man suits are tempting, along with Iron Heart and Ultron; the others aren't interesting to me personally. In terms of the MCU stuff, while they couldn't show Disney+ figures, they did show off Thor from the final battle in Endgame. The sculpt looks good, and I like the effects parts, but I'm not a fan of the translucent blue weapons. They don't look good without the effects parts, which is a shame for those that don't want to use them for displays. A new piece of Legends gear is the MCU Eye of Agamoto, complete with a glowing, Removeable Time Stone. For people who like collecting the MCU gear, they're going to love this, and I can easily see this working well as a cosplay prop. After going into some details on the Haslab Sentinel, it appears that the next project they're going to try and crowdfund is a Galactus, at least based on the teaser and a teaser for the second wave of Age of Apocolypse revealed a Sabertooth coming. It is a nice mix of reveals, maybe not so much if you prefer MCU figures, but still solid overall.

 


 


Star Wars: Up first for Star Wars is the Galactic Snacking Grogu, based on his hunger from Mandalorian Season 2. An electronic Grogu toy is about what you'd expect it to be; looks fine. I hope you're not sick of Baby Yoda merch. After that came the reveals for the Vintage Collection. Re releases/ remakes in the collection include Luke Skywalker in his Hoth outfit, Han Solo in his Endor trenchcoat, Admiral Ackbar, and the Royal Guard. They look good for 3.75-inch figures. A new subline in the Vintage collection themed around Star Wars game characters was revealed, with the first wave including Heavy Battle Droid from Battlefront 2 (they didn't say which one), Shadow Stormtrooper from The Force Unleashed (which looks nice to me but, once again, translucent body parts), Scout Trooper (which looks to be a regular Scout Trooper but with new harness and a stun baton), and Electro-staff Purge Trooper, both from Jedi Fallen Order. The four figures look great, but I find it odd that it's all army builders and no characters from the games in question. Going to the 6-inch Black Series figures, they revealed figures they teased back in January, including General Lando from Return of the Jedi, Aura Sang from the Prequels (most notably from The Clone Wars), Tech from The Bad Batch, Zero from The Mandalorian, and Koska Reeves from The Mandalorian. All of these are faithful to their representations in Star Wars, though I am surprised they've finished The Bad Batch and Bo Katan's team so quickly, especially when there are (apparently) other teams and squads missing characters. Black Series Role-Play (I didn't catch the actual name) reveals include Wedge's helmet (which is probably a repaint of Luke's helmet, so again, looks fine if you're collecting them). The final reveal for the section was a Rogue One X-Wing for the Vintage Collection, along with an Antok Merrik that will be bundled with it to pilot it. During the presentation, a fan vote started to bring a vintage collection figure back into production in 2022. You can find it on Hasbro Pulse's social media channels. Maybe it's the fact that this took me all of Saturday to write (and I still need to do the thoughts on the presentation, the opening and closing paragraphs), or it's the fact that I don't collect Star Wars toys. Still, nothing in this section of the presentation interested me. 


Final thoughts on it all? I like the fact that Hasbro does product reveals like this and their Fan First Fridays. I hope that even after things fully recover, they continue to do them as it helps keep the excitement going between press shows. But, there are still some bugs to work out. I hope that if they keep working on them, the web cameras from home/ office stop once they can get people back at work, give the presentation a more professional look, and avoid technical hiccups that have frequently appeared in these kinds of events. I also think they need to strike a better balance in terms of the amount revealed compared to the discussion on the reveal. Four and a half hours is a lot to get through. Stop Motion trailers might be a thing to consider to show off a figure, what they come with, how they move, something that the designers would discuss. However, that will depend on how much they can cut the production time down. The padding, such as trivia and fan opinions, is also a pace killer; I think that kind of stuff is best saved for a post-show stream that could go into more detail on the reveals. I hope this was good read for you, I'll have a review of something for next week.